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Party games · 3–24 players

Secret roles for games you play out loud.

Open a room, read out four letters, and every person gets a different secret on their own phone. Then put the phones down. The game happens between people.

Guests need no account — only the host signs in

VMafia
VImposter
VUndercover
VStory

Press and hold a card

Joining

Four letters is the whole setup.

You say them, they type them. Nothing to install, no invite to send, no account for anyone but you. A room lasts the night and deletes itself eight hours after the last thing anybody does in it.

KRTP

Room codes use 21 letters. I, O, Q, U and V are left out.

21 letters, not 26. I, O, Q, U and V are left out — they are the ones that get misheard when somebody reads a code across a loud room.

Four games

Pick one and deal.

Compare them

Nobody can peek

The host doesn’t know your card either.

The server deals
Roles and words are shuffled and dealt server-side. No phone in the room ever holds the whole deck — not the host's either.
One card, one connection
Your card travels down your socket alone. The word you weren't given is never sent to your browser, so there is nothing in the page to find.
The room sees a label
Everyone else sees “2 mafia among 8” and never who. The single exception is a Mafia host who chooses to narrate — they see every role, and they sit the game out.
How we keep cards secret

Tonight

One phone opens it. Everyone else just taps the link.